Create Displacement Map Tutorial With Crazy Bump For Maya, 3dsmax, Cinema 4D


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In this texturing tutorial I want to show you my approach for using crazy bump to generate fast displacements maps and normal maps from an image file so you can quickly convert any texture into a displacement map or normal map and then use maya, 3dsmax, cinema 4d and blender to import the new generated maps and start using them to enhance your renders quality and bring more realism into them.

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